This game is a simple first person shooter in a dark hangar with hordes of pseudo-spiders and beasts infesting the place.
I was the only programmer on this game and could only devote half of my time to this project, as I was a lead on other projects at the same time.
The main challenge with this game was that I had to support a team of 16 full-time junior artists. In collaboration with the project manager, we designed the game and took hard scope-down decisions according to the lack of programming man-power.
We finally delivered a nice modest-designed game with kick-ass art, thanks to the horde of artists on the project!